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Alex's DBZ RPG 5 // Training

Training Methods
 

In order to train, you need to post your weekly update on the updates forum. To see an example of such an update, click here. There are five training methods:

Training With Self: Adds +20 all stats per week (+80 ki, +160 pl)
Heavy Training: Cannot spar while doing heavy training. Beneficial to those who are isolated from other characters. Adds +30 all stats per week (+120 ki, +240 pl)
Master Training For Moves: Adds +20 all stats per week (+80 ki, +160 pl), + master specific bonuses, and +4 SP
Master Training For Stats: Adds +40 all stats per week (+160 ki, +320 pl) and master specific bonuses
Partner Training: Done with certain henchmen or another member on the same planet. Adds +21 all stats per week (+84 ki, +168 pl). May be done with up to two other people at the same time.
Meditation Training: Adds +20 vit & sta, +10 str & tou, and +10 spd per week (+60 ki, +120 pl)





Consecutive Activity Bonus
 

If you post an update for 4 weeks consecutively, you will receive an extra +5 all stats on the 4th week. Each week you continue to post an update without missing one, you will earn an additional +1 all stats to that bonus. This caps out at +15 all stats (14 weeks of consectutive updates). If you miss an update, it resets.

DP & RP Credits
 
  • 1 DP into any stat = +12
  • 1 DP into any trait = +6
  • 5 DP into any stat = +65
  • 1 RP Credit = +1 all stats (+4 ki, +8 pl) and +5 exp. Limit to 30 per week.
  • 10 RP Credits = +12 all stats (+48 ki, +96 pl), +35 exp, and +100 zeni. Limit to once per week.
  • 100 RP Credits = +150 all stats (+600 ki, +1,200 pl), +500 exp, and +1,000 zeni. Limit to once per month.
  • 1 SP into exp = +2 exp

Roleplaying
 
You will be rewarded for each roleplay you make on the site. Each post is judged on a scale of 3 points. The first point is awarded for length. The longer the post, the more chance you have of obtaining this point. Length does not go by how long I have to scroll on the roleplay but word count. The second point is awarded for the post content. This means that the post needs proper spelling, punctuation, capitalization, and grammar. The third point is awarded for quality. The story needs to make sense. This point is not awarded on a subjective basis of if the staff member likes your storyline but it is awarded objectively on the concept of plot and relevance to progressing the story. If you earn all 3 points, then you are given 2 RP credits. 1-2 points and under means you get 1 credit and 0 points is 0 credits. The max RP credits per post you can earn in sagas or quests is 1.

Leveling Up
 
  • Level 1-10: 100 exp each level, +25 all stats (+100 ki, +200 pl), +3 all traits, +5 DP, +3 SP
  • Level 11-20: 150 exp, +35 all stats (+140 ki, +280 pl), +4 all traits, +5 DP, +3 SP
  • Level 21-50: 200 exp, +50 all stats (+200 ki, +480 pl), +5 all traits, +6 DP, +4 SP
  • Level 51+: 250 exp, +60 all stats (+240 ki, +480 pl), +6 all traits, +7 DP, +4 SP
  • Every 10 levels: Gain or level up one passive
For a chart of experience needed for each level click here.

Fighting Styles
 
  • Level 1-5: 1 battle completed or or complete 4 spars
  • Level 6-10: 2 battles completed or and/or complete 8 spars
  • Level 11-20: 3 battles completed or and/or complete 12 spars
Spars
 
  • Win: +25 EXP, +10 all stats, (+40 ki, +80 pl), +100 Zeni, +1 rp credit
  • Loss: +25 EXP, +10 all stats, (+40 ki, +80 pl), +50 Zeni, +1 rp credit
  • Forum Spar: +1 RP Credit per 200 words. 5 RP Credit cap.

To do a spar refer to the how to play page. To complete it, both participants should mutually agree when they've had enough and who won.

Battles
 


Battles give +1 RPC per post and the following rewards:
  • Win: +80 EXP, +50 all stats (+200 ki, +400 pl), +1 DP, +3 SP, +500 Zeni, +5% opponents power level to pl*
  • Loss: +40 EXP, +35 all stats, (+140 ki, +280 pl), +1 DP, +2 SP, +200 Zeni, +3% opponents power level to pl
  • Death: +25 EXP, +25 all stats (+100 ki, +200 pl), +1 DP, +2 SP, +1% opponents power level to pl
  • Saiyan Loss: +45 EXP, +60 all stats (+240 ki, +480 pl), +1 DP, +2 SP, +5% opponents power level to pl

*Adds to power level. Divides gain among stats evenly.

Gravity
 
Gravity chart is explained in weekly bonuses. Click here for gravity training levels. Note that benefits of equipped equipment with "weight" in the title are increased by +1 all stats for each piece while under gravity.

x2, PL Needed: 300= +1 all stats (+4 ki, +8 pl)
x3, PL: 500= +2 all stats (+8 ki, +16 pl)
x4, PL: 800= +3 all stats (+12 ki, +24 pl)
x5, PL: 1,000= +4 all stats (+16 ki, +32 pl)
x10, PL: 2,000= +10 all stats (+40 ki, +80 pl)
x15, PL: 4,000= +15 all stats (+60 ki, +120 pl)
x20, PL: 6,000= +18 all stats (+72 ki, +144 pl)
x25, PL: 8,000= +21 all stats (+84 ki, +168 pl)
x30, PL: 10,000= +25 all stats (+100 ki, +200 pl)
x35, PL: 14,000= +30 all stats (+120 ki, +240 pl)
x40, PL: 18,000= +35 all stats (+140 ki, +280 pl)
x45, PL: 22,000= +40 all stats (+160 ki, +320 pl)
x50, PL: 26,000= +45 all stats (+180 ki, +360 pl)
x55, PL: 31,000= +50 all stats (+200 ki, +400 pl)
x60, PL: 36,000= +55 all stats (+220 ki, +440 pl)
x65, PL: 41,000= +60 all stats (+240 ki, +480 pl)
x70, PL: 46,000= +65 all stats (+260 ki, +520 pl)
x75, PL: 51,000= +70 all stats (+280 ki, +560 pl)
x80, PL: 57,000= +75 all stats (+300 ki, +600 pl)
x85, PL: 70,000= +80 all stats (+320 ki, +640 pl)
x90, PL: 80,000= +85 all stats (+340 ki, +680 pl)
x95, PL: 90,000= +90 all stats (+360 ki, +720 pl)
x100, PL: 100,000= +95 all stats (+380 ki, +760 pl)
x105, PL: 115,000= +100 all stats (+400 ki, +800 pl)



 

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