Alex's DBZ RPG
Top Background
» Home
» Affiliate
» Big Cbox
» Buy My Books
» Chat Room
» The Wiki
» Message Board
» Roleplaying Tips
» Image Gallery

RPG Information
»Fighting Styles
»Helpful Tutorials
»How To Join
»How To Play
»Next Dimension
»Super Forms
»Untaken Characters

»Henchmen & Sidekicks
»Trophy Info

» Penguin Run Games

» Animeism
» Anime Rulezzz
» Cyber12
» DBZ Remastered Episode
» DBZ Videos
» Eclipsian Realms
» IwakuRoleplay
» Manga Reado
» MSG: Among The Stars
» RPG Chat
» The Dao of Dragon Ball

Alex's DBZ RPG 5 // Races


  • Start with the abilities Mystic Attack and Regeneration.
  • Can find dragonballs faster (3 dragonballs per 2 weeks).
  • Start RPG with item: Weighted Cape.
  • Have several "Namekians Only" moves and items available.
  • Start RPG with double intelligence.
  • Must start on planet Namek.


  • Start with the transformation Uncontrolled Ouzaru.
  • Start with the ability Zenkai.
  • Start RPG with item: Saiyan Armor W/ Shoulders.
  • The tail may be equipped as an accessory to prevent grabbing in battle.
  • Until a power level of 25,000 is attained, if the tail is grabbed, it will weaken the fighter and paralyze them for 2 actions (once per battle).
  • Start RPG with 1 intelligence.


  • Start with the abilities Built In Scouter, Ki Disruptor, and Hikou.
  • Cell & Cell Jr start with Sense, Ki Suppression, Improved Regeneration, and Bukujutsu instead.
  • Have several purchasable upgrades.
  • Immune to battle fatigue from ki drain (except for Cell and Cell Jr).
  • May not use sensu beans or rejuvenation tanks (except for Cell and Cell Jr).


Hybrids are complete, customized characters with unique characteristics (because you choose them). When creating a hybrid you may select it's gender and appearance, as well as selecting any 2 racial traits. However, when creating a hybrid, you must select a dominant race. When you select a dominant race, you will receive that race's flaw. Remember, you may only have 1 perk per race.

  • Saiyan: Super Saiyan or Zenkai.
  • Android: Hikou, Built in Scouter, and Ki Disruptor or can use Androids Only items/techniques.
  • Human: Sense and Leadership or increase alliance size by +1 if captain or co-captain.
  • Changeling: First transformation quest open or Start with an Underling (and -3 alignment).
  • Demon: Double meditation gains or being able to Majin.
  • Alien: Start RPG with +100 to any stat and +500 zeni or receive +10 to the stat from side jobs.
  • Celestial: Use Heal at any alignment or once per month may go to ND for 2 weeks.
  • Alien: Do not have any disadvantage.
  • Saiyan: Start with 1 intelligence
  • Android: May not use Sensu Beans.
  • Human: Start with -5% all stats.
  • Changeling: Must start on Frieza.
  • Demon: May not use Spirit attacks.
  • Celestial: Cannot obtain or use Mystic & Daemon forms.

  • Start with the abilities Sense and Leadership.
  • Start RPG with item: Karate Gui.
  • Start RPG with double charisma.
  • Receive +25 zeni from any side job.
  • Receive an extra +5 exp from spars and battles.
  • Receive +5 all stats when training with Master Roshi.
  • A human may fight alongside 2 allies in battles.
  • If captain or co-captain of an alliance, increases max size of alliance by +1.
  • Start RPG with 5% less all stats than other races.


  • Start RPG with an open transformation quest.
  • Start RPG with 1 underling.
  • Start RPG with an additional 100 to a stat (250 if canon).
  • May have 1 additional underling past the limit.
  • Start RPG with -3 alignment score.
  • Can breathe in space.
  • Must start on planet Frieza.


  • Start RPG with 500 extra zeni.
  • Capable of equipping 3 accessories.
  • Start RPG with +100 extra of any stat (+250 if canon).
  • Receive +10 to the stat from side jobs (if criminal, you may pick a stat).
  • None


  • If dead may come back 1 week sooner if desired.
  • Ability to become Majin.
  • Training increased by +10 all stats per week while in the next dimension.
  • Have the ability to travel to Hell when in the next dimension.
  • Receive double base gains for meditation training.
  • Can reach -10 alignment.
  • Can use Flames of Hell even when not evil
  • May not use Spirit attacks. If hit by Spirit Bomb there is a 50% chance they will instantly be killed.


  • Have several "Celestials Only" moves available.
  • Don't have to spend a week at Yamma's check-in when killed.
  • Once per month, may go to the Next Dimension for 2 weeks.
  • Can use the technique Heal while at any alignment.
  • Cannot obtain or use Mystic & Daemon forms.


Search The DBZ RPG
DBZ RPG DBZ RPG Majin Vortex eXTReMe Tracker Penguin Run Games

Content Copyright 2015 Penguin Run Games
Alex's DBZ RPG Version 5.6.1
DBZ RPG Home : Back : Refresh : Top