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Passives are specific character skills that you can gain by leveling up your character. Every 10 character levels, you have the chance
to either learn a new passive from the list below or to level up a passive that you already have. You can have a maximum of 4 passives so if you chose 4 that could all level up,
it would take until reaching level 80 to max out your passives.
List of Passives
Name
Description
Effect
| Leveled Effect
| | | |
Pupil
| You are the greatest student a master could have, catching on and learning things much quicker than others.
| Gives you +2 SP per week while training with a master.
| +4 SP instead
| |
Loyal
| You are very loyal to your friends and family, and will stop at nothing to help them.
| Allows you to fight along side a friend that already has the maximum number of allies.
| Increases charisma by +100 in battle.
| |
Champion
| Your battle savvy offers you insight into the world of physical growth quicker than the normal half of civilization.
| Increases battle and spar rewards by +10%.
| +15% instead.
| |
Professional
| Your ability to be professional during all situations has granted you access into the higher tiers of financial success.
| Doubles stats gained from jobs, and increases zeni gained by +25%.
| Increases zeni gained by +50% instead of +25%
| |
Mentor
| Your ability to mentor those around you is a powerful passive ability.
| Increases partner training gains by +14 all stats for you and those training with you as well. Cannot mentor yourself.
| Allows you to teach green techniques (that you know) to someone training with you for their highest SP cost amongst masters. Must also have the teacher, sensei, or master job.
Adventurer
| You love nothing more than a good adventure, and it seems from years of travel you can get to what you want faster than others.
| You gain 10% more rewards for completing quests, personal roleplays, and personal sagas. Needs to be mentioned in your RP report. Does not increase zeni or RPC.
| +15% instead.
| |
Street Fighter
| You have a natural talent to beat your enemy to a pulp with nothing more than street smarts and your fists. No one seems to know how you manage to beat a warrior bigger and stronger than you, but this just may be the key.
| +10% strength in battle.
| +15% instead.
| |
Die Hard
| You seem to be able to survive the most devastating attacks, attacks that no other man has survived. With this passive you can count on living strong.
| +10% vitality in battle.
| +15% instead.
| |
Graceful
| You are much faster than the average person, and knowing that you learned how to move and jump and twist your body in graceful motions making you even faster than you were before.
| +12% speed in battle.
| +18% instead.
| |
Tactician
| You don't have a problem pretending you're weaker than the enemy to give yourself an edge in the long run, with this passive you can wait things out and then go for the kill.
| Gives you +1 action per post after your second post in a battle. This bonus ignores maximum action limit.
| Gives you +1 counter in battle.
| |
Hot Head
| You're pissed and everyone knows it; you don't care who is in your path you're going to get the first shot and show them what you're made of.
| Allows you first post in a battle regardless of speed. You get 3 actions during this post instead of the normal 2. Increases strength during this post by +5%.
| +10% strength instead.
| |
Pure Power
| You have discovered the secret to unlocking the full potential of your transformations.
| Increases transformation benefits by +4% all stats.
| +5% instead.
| |
Encyclopedic Knowledge
| You possess a vast knowledge of techniques to utilize in combat.
| Increases advanced technique slots by +1.
| Increases fundamental technique slots by +1 as well.
| |
Intimidation
| Your relentlessness projects an imposing figure that intimidates your opponents.
| Choose 2 of your opponent's stats to lower by your determination (capped at -15,000 power level).
| Choose 4 stats instead.
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