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Alex's DBZ RPG 5 // Special Techniques

 

Move
Available
Ki Cost
Actions
Description
Absorbsion
N
-
-
After defeating an opponent in battle, an android can learn one of his moves instead of killing him.
Acid Blast
Y
3%
1
The users head splits open and a stream of acid explodes forth burning anything it touches.
Built In Scouter
Y
-
-
A scouter built into the heads of androids. Allows you +1 action on your first post in a battle. Decreases free hits from sneak attacks from 2 to 1
Dimensional Battling
Y
-
-
Allows for a character to battle another character who also has this ability. Both must be at the fighting grid.
Energy Kyushu
Y
-
-
The ability to absorb energy from the bodies or blasts or opponents through special holes built into the hands of androids. Can be used to absorb any fundamental energy attacks in battle. Will increase the users ki by the ki cost of the attack. Each absorption uses 1 action.
Fusion
N
20%
1
(Namekians Only) Two characters can fuse together if they know this move adding their power levels together.
Heal
Y
10%
1
Ability to heal someone else with ki. Heals 12% damage.
Hell Flash
Y
5%
1
After installing cannons into the arms, an android may use them to perform a ki blast with a strength equivilant to a power blast. Because the cannons are hidden, this attack cannot be dodged and is very hard to block.
Hikou
Y
0%
-
The ability for androids to fly without using ki.
Inscription 1
Y
-
-
Allows you to inscript level 1 runes onto equipment.
Inscription 2
Y
-
-
Allows you to inscript level 2 runes onto equipment.
Instant Transmission
N
10%
-
This technique allows you use a ki signature and teleport to it. Can be used in battle to dodge 1 attack or make 1 attack undodgable. Ki cost only applies to in battle usage.
Invisible Jumping
Y
7%
-
When you use this you jump and become totally invisible. Once you stop jumping you reappear. Will make physical attacks undodgable.
Ki Disruptor
Y
-
-
An ability possessed by androids that makes it so scouters and sense do not reduce sneak attack actions.
Ki Suppression
Y
-
-
The ability to lower your ki to such a level that scouters and sense do not reduce sneak attack actions.
Leadership
Y
-
-
This passive skill will make it so your charisma affects allies in battle as well as yourself. It also increases the effect of charisma by +25 all stats.
Mystic Attack
Y
-
1
(Namekians Only) Using the Namek ability to extend their arms, Nameks extends their arm at the enemy from a distance, thus surprising them. Cannot be blocked or dodged the first time used.
Otashi
Y
-
-
(Namekians Only) A special ability that will allow its user to tap into their potential thus raising their max ki +10%.
Regeneration
Y
10%
1
(Namekians/Cell only) Ability to regenerate ones limbs.
Rocket Punch
Y
1%
1
After pointing a closed fist toward your opponent, it breaks off at the wrist and rockets toward them for a surprise attack that cannot be blocked or dodged the first time used.
Sense
Y
-
-
Ability to sense others' ki signatures. Decreases free hits from sneak attacks from 3 to 0 (battle order is determined normally).
Speed Teleport
Y
0%
-
The ability to move so fast that you disappear from sight and reappear where you stop moving. Temporarily raises your speed by +50% (minimum +1,000) for that action to improve physical combo success rates as well as dodging success. (See how to play page)
Telepathic Link
Y
-
-
The ability to communicate with another person telepathically. If another person knows this then you can spar with them regardless of what planet they are on. Spars done in this fashion give only +3 all stats instead of +4.
Telepathy
Y
-
-
Can be used in battle to dodge 1 attack.
Teleport
N
10%
-
You can teleport to any planet using this technique, as long as you have set foot on the planet at least once before. Can also be used in battle to dodge 1 attack or make 1 attack undodgable. Can be used once per battle.
Tsu no Beam
Y
6%
1
(Namekians Only) A blast of electricity shot from Namekians's antennae.


 


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