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Alex's DBZ RPG 5 // Equipment

 
Item
Cost
Build Time
Description
Karate Gui
500
1 week
Equipped on the body. Amplifies training by +6 speed. Can be worn with a leather suit or Capsule Corp Vest.
Weighted Clothing
1,500
2 weeks
Equipped on the body. Amplifies training by +11 strength and +11 stamina. (+22 ki, +44 pl).
Super Weighted Clothing
3,000
4 weeks
Equipped on the body. Amplifies training by +22 strength and +22 stamina. (+44 ki, +88 pl).
Wrist Weights
600
1 week
Equipped on the arms. Amplifies training by +2 strength, +1 speed, and +2 stamina. (+4 ki, +8 pl)
Ki Gloves
500
1 week
Equipped on the arms. Raises your max ki limit by +50 and increases damage of energy attacks by 2%.
Weighted Boots
600
1 week
Equipped on the legs. Amplifies training by +2 strength and +3 stamina (+5 ki, +10 pl).
Super Weighted Boots
1,250
2 weeks
Equipped on the legs. Amplifies training by +5 strength and +5 stamina (+10 ki, +20 pl).
Weighted Gloves
400
1 week
Equipped on the arms. Amplifies training +3 strength and +2 stamina (+5 ki, +10 pl).
Headband
600
1 week
Equipped as an accessory. Amplifies training by +3 vitality and +2 toughness (+5 ki, +10 pl)
Italic Weights
1,400
2 weeks
Equipped as 2 accessories. Amplifies training by +6 strength and +4 all other stats (+18 ki, +36 pl)
Super Italic Weights
2,000
4 weeks
Equipped as 2 accessories. Amplifies training by +7 all stats (+28 ki, +56 pl)
Power Gauntlet
500
1 week
Equipped as an accessory. Amplifies training by +5 vitality (+5 ki, +10 pl)
Weighted Turban
800
1.5 weeks
Equipped as an accessory. Amplifies training by +6 stamina (+6 ki, +12 pl). If worn with weighted cape, adds +1 speed to training.
Weighted Cape
1,000
2 weeks
Equipped on body. Amplifies training by +8 stamina and +8 strength (+16 ki, +32 pl). If worn with weighted Turban, will add an extra +2 strength and +2 stamina to training.
Bracers
500
1 week
Equipped as an accessory. Amplifies training by +5 toughness (+5 ki, +10 pl)
Bracelet
500
1 week
Equipped on the arms. Amplifies training by +7 speed.
Leather Suit
700
1 week
Equipped on body. Increases vitality in battle by +40 and amplifies training by +5 vitality.
Steel Toed Boots
400
1 week
Equipped on legs. Amplifies training by +5 vitality (+5 ki, +10 pl)
Ring
750
2 weeks
Equipped as an accessory. Can be forged into a ring that will amplify training to any stat by +8. You chose which stat upon buying. Cannot amplify PL or KI. You may equip a Ring in each accessory slot.
Lightweight Clothes
2,250
4 weeks
Equipped on the body. Amplifies training by +25 speed. Gives you first strike in battle regardless of speed.
Capsule Corp Vest
1,000
2 weeks
Equipped on body. Adds +50 toughess in battle. Amplifies training by +10 vitality. (+10 ki, +20 pl). If equipped with capsule corp sword, amplifies training by +12 vitality instead.
Saiyan Armor W/ Shoulders
700
2 weeks
Equipped on body. Increases toughness in battle by +125 + 10% of your current toughness (does not increase ki or pl). Decreases damage dealt to you in battle by 8%.
Saiyan Armor W/O Shoulders
1,000
3 weeks
Equipped on body. Increases toughness in battle by +150 + 11% of your current toughness (does not increase ki or pl). Decreases damage dealt to you in battle 10%.
Icarus Boots
600
-
Equipped on legs. Increases all character traits by +4.
Intelligence Belt
600
1 week
Equipped as an accessory. Increases wearers intelligence by +5. Can be equipped on top of another accessory. Limit to 1.
Scouter
700
1 week
Equipped as an accessory. Allows you +1 action on your first post in a battle. Decreases free hits from sneak attacks from 2 to 1. Increases intelligence by +5. Can be worn with eye shield.
Saiyan Boots
500
0.5 week
Equipped on legs. Amplifies training by +4 toughness. Increases toughness by +20 in battle.
Saiyan Gauntlet
500
1 week
Equipped on the arms. Amplifies training by +4 toughness. Increases toughness by +20 in battle.
Leather Gloves
500
1 week
Equipped on the arms. Raises toughness by +20 in battle and increases physical attack damage +3%.
Eye Shield
250
0.5 week
Equipped as an accessory. Automatically blocks the move solar flare.
Interlock
600
1 week
Allows you to wear Wrist Weights or a Bracelet and any gloves together on the arms.
Mantle
350
1 week
A cape worn with lightweight clothes. Increases your speed by +20 in battle.
Feathered Mantle
400
1 week
An upgrade to the mantle that will further increase your speed by +20 in battle.
Spiked Mantle
450
1 week
An upgrade to the feathered mantle that will increase your physical attack damage by +2% in battle.
Saiyan Weights
500
1 week
Must be worn underneath Saiyan Armor. Amplifies training by +2 all stats (+8 ki, +16 pl)
Shadow Cloak
800
2 weeks
Must be -3 Alignment to use. Can be equipped to any training equipment on the body (max of two things). Increases training by + x Strength where X is equal to your negative alignment +1. Also adds +15 strength in battle.
White Robe
700
2 weeks
Must be +3 Alignment to use. Can be equipped to any training equipment on the body (max of two things). Increases training by + x Speed where X is equal to your positive alignment +1. Also adds +15 speed in battle.
Scale Amulet
400
-
Equipped as an accessory. Increases training by +1 all stats (+4 ki, +8 pl).
Dragon Amulet
3,000
-
Equipped as an accessory. Increases training by +4 all stats (+16 ki, +32 pl). Allows for use of technique Dragon Dive while equipped. If equipped with a Scale Amulet, increases training by +6 all stats instead.
Flame Tunic
800
2 weeks
Equipped on the body. Allows use of the technique flame shield when worn. Decreases damage of fire-based attacks by half.


 


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