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Core Stats |
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Core Stats are fairly straight forward. They describe how good your character is at various things. They also fulfill requirements to unlock most skills.
Strength: A measure of your how strong your character is. It influences your ability to perform physical feats and increases how much damage you do.
Speed: A measure of your character's physical and mental speed. Influences their ability to successfully dodge and land attacks, and also think and formulate dexterous actions.
Endurance: A measure of a character's stamina and ability to surpass exhaustion. Influences how fatigued a character is. This is directly correlated to your character’s health in battle.
Meditation: A measure of mental fortitude. Influences the ability to resist outside mental influences, and multitasking.
| Stat |
Description |
| 0 |
About as good as an average person. Most people in the universe are around this level. |
| 100 |
Pushing the limits of what normal humans are capable of. |
| 250 |
Able to lift comically large boulders, move as a blur, withstand normally deadly attacks, concentrate in the heat of battle. |
| 500 |
They don’t make weights heavy enough to challenge you anymore. You can move faster than the speed of sound, and even a point blank shot is unlikely to put you down or interrupt your techniques. |
| 750 |
This is about as powerful as elite warriors ever get, and finding someone with multiple stats this high is a rarity. |
| 1000 |
You’ve pushed physics to its limits. Your strikes can cause natural calamities even without using ki, you can accelerate to close to the speed of light in short bursts, and you’re capable of juggling many techniques at once. |
| 1000+ |
You’ve reached the pinnacle of achievement and you’re still pushing yourself further. The only mechanical benefit to doing so is to be more resistant to stat checks and stat comparison abilities. |
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Battle Stats |
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Battle Stats only matter during battle. They are determined by a variety of factors, including your core stats, equipment and skill points. The battle system is currently a work in progress.
Examples of Battle Stats:
Concentration: how many techniques you can maintain at once
Formula: Meditation/350 (minimum 1)
Health: how much damage you can take before you’re knocked out.
Formula: Endurance Stat + #Combat Skills * 100 + #Magic Skills *50 + Equipment Modifier
Energy Reserves: your mana pool. Subtract from this every time you use an ability in battle.
Formula: #High Reserves = #Combat Skills + #Magic Skills
#Very High Reserves = #Major Skills (in Magic & Combat trees)
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